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Kayaking app cover
Design process · Consumer marketplace / Mobile

Kayaking watercraft rental app

A rental experience that lets renters and watercraft owners transact securely. Renters can book straight from an owner or pick up at a lake location.

Role
UX/UI Design Consultant
Tools
Balsamiq, Photoshop, Sketch, ProtoPie
Platform
iOS & Android, mobile-first
Deliverable
Wireframes → mockups → interactive prototype
Team
HM
PM

1 designer (me), 1 product stakeholder acting as client

My scope

User research, personas, user-flow mapping, wireframes, visual mockups, interactive prototyping

Tools
Balsamiq Photoshop Sketch ProtoPie
Status

Concept project. Validated end to end as a clickable prototype.

Kayaking · interactive prototype
Jump to prototype ↓
01 Context

A dependable way to get on the water

Renters wanted to book a kayak, boat, or jet ski without friction. Owners wanted to list their watercraft without handing over the keys to a stranger. My job was to design a mobile experience that let both sides transact securely, on their own terms.

02 Who I designed for

Three people, two sides of the same booking

AA
29 · weekend paddler
Adventurous Annie
Renter

"I already booked the campsite. I don't want the kayak to be the thing that falls through."

Goal

Grab a kayak close to whatever lake she's driving to that weekend, with pickup that fits her schedule, not the owner's.

Frustration

Local listings and marketplace posts with no way to confirm gear will actually be there when she shows up.

BB
41 · tour operator
Business-Oriented Ben
Renter

"If a jet ski doesn't show up on a booked tour day, that's my reputation, not just a refund."

Goal

Line up multiple watercraft from vetted owners he can rebook week after week for his tours.

Frustration

No way to check an owner's track record before wiring a deposit for gear he's never seen.

LL
35 · owns 2 kayaks, 1 boat
Lake Lover Lisa
Owner

"I'll hand my boat to a stranger, but only once I know who they are."

Goal

Turn her watercraft into weekend income without babysitting every handoff herself.

Frustration

No recourse today if a renter no-shows, damages gear, or disappears mid-booking.

03 Challenges

Two problems, seen from both sides

Location convenience

Renters wanted watercraft near their chosen lake without losing flexibility; owners needed a way to make theirs available without giving up control over pickup.

Renter

Pick up directly from an owner, or at a selected lake location, whichever is closer.

Owner

Make watercraft available at a lake, or hand it over directly, without sacrificing safety.

Trust & security

Both sides of the transaction needed to trust a stranger with something valuable: a rental fee, or a boat.

Renter

Wants verified owner profiles, honest reviews, and a secure payment flow.

Owner

Wants to vet renters, message securely, and have recourse if something goes wrong.

04 Solution

A dual rental system, built on trust

Renters choose between booking directly from an owner or picking up at a lake location. On top of that flexibility sits a verified-profile system, secure messaging, and a streamlined booking-and-payment flow, so either side of the transaction can trust it.

Dual pickup: owner or lake location Verified owner profiles Secure messaging Streamlined booking & payment
05 Process

Research → design → prototype

A short, iterative loop. Each stage sharpened what the last one surfaced.

1Research
User research + market analysis

Interviewed and modeled potential users, Annie, Ben, and Lisa, to surface preferences and pain points. Then surveyed existing watercraft-rental services to find gaps a new app could fill.

2User flow

A flow chart mapped the entire rental process for both sides: renters browsing and booking, owners listing and approving. That became the blueprint for every screen that followed.

User flow chart for renters and posters
User flow for renters and posters
3Wireframes → mockups

Wireframes laid out the core screens for smooth navigation, then became the foundation for detailed mockups. Those got refined iteratively to fit both renter and owner needs.

Kayaking app wireframes and mockups
4Prototype

Interactive prototypes turned the mockups into a testable flow. Booking, pickup choice, and payment held together the way the user-flow chart promised.

Click to load and play the prototype
06 The result

The finished screens

Kayaking app final screens gallery